Trix

Three games called Trix: Trix Adventure, Trix Combat 2D and Trix Combat 3D. A bit of subprojects also.


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Kama Red Zone --- progress

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1 Kama Red Zone --- progress on Thu Apr 19, 2018 11:13 am

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The main project is really large, so I decided to make a subproject. The main one is in development for 4 years, and I'm just getting started.
The result is a subproject which I believe I can finish faster than the Trix Adventure.

Info about the game Kama Red Zone is coming soon.

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2 Re: Kama Red Zone --- progress on Sun Apr 22, 2018 8:01 am

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The game will be a text adventure just like Trix Adventure, but without grids and text only.

Stay tuned.

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3 Re: Kama Red Zone --- progress on Sun Apr 22, 2018 11:24 am

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The combat will be unlike anything you have ever seen in your game experiences.

I'll give you more details when I have some screenshots.

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4 Re: Kama Red Zone --- progress on Thu Apr 26, 2018 7:17 am

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https://ufile.io/pslpu

First basic screenshot. Next one will be more descriptive.

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5 Re: Kama Red Zone --- progress on Fri Apr 27, 2018 6:08 pm

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I'm trying hard to make a screenshot that would describe the actual gameplay.

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6 Re: Kama Red Zone --- progress on Sat Apr 28, 2018 9:58 am

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There will be a online strategy guide.

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7 Re: Kama Red Zone --- progress on Tue May 01, 2018 7:53 pm

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I have no screenshots yet, but I wanted to let you know I work on the game full-scale.

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8 Re: Kama Red Zone --- progress on Sat May 12, 2018 1:24 pm

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Still working on screenies.

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9 Re: Kama Red Zone --- progress on Sun May 13, 2018 4:45 pm

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It's a bit hard to make a good screeny and even harder to make a good strategy guide.

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10 Re: Kama Red Zone --- progress on Wed May 16, 2018 6:29 pm

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Working on the strategy guide.

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11 Re: Kama Red Zone --- progress on Mon May 21, 2018 3:58 pm

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I think a good game should always contain a good strategy guide. Accelerates the game development process too.

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12 Re: Kama Red Zone --- progress on Mon Jun 04, 2018 4:36 pm

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Halted production as I'm working the main project again(Trix Adventure). But I don't regret this as I have learnt a lot of game development from working on this side-project.

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